[Intro Log #01] Enjoy your new vacation home
| INTRO LOG #01 |
The Crash ![]() You're buckled into a sturdy seat bolted to the wall behind you. Around you, there are dozens of others like you, some awake and others still unconscious, but it seems most of the seats lining the walls are occupied. The lights are dim, likely auxiliary lighting, leaving you mostly in the dark. You smell smoke and hear the sizzling crackle of electrical systems popping and shorting out. Some of the seats were jarred off the wall, leaving the occupants either wounded or dead. Count yourself lucky all you have is a headache and various aches accounted to whiplash. You appear to be in a drop ship or an escape vessel of some form but the pilot is dead and the hull bears a massive gash where it buckled under the impact and sheered off. Through the door-sized opening, you can see vegetation. The air that wafts in is heavy with a humid heat, but it's obviously breathable. Once you make your way outside, you'll see greenery: Trees, grass, and shrubs tangled with vines that grow wildly and suffocate the trees they climb. In the distance, behind the ship, you can make out a sandy desert that seems to stretch on endlessly. Forward through the trees, however, you may see a crumbling wall, but more importantly, you'll see signs of civilisation. Buildings and other structures seem contained within those decrepit walls. Maybe the natives can fill you in on what's going on, because the last thing you remember isn't being in an escape shuttle. As a matter of fact, you don't remember much about your arrival or where you are. But it's going to be a bit of a hike, better get moving. Though you might want to grab the backpack of supplies under your seat before you go. With that, the power dies, leaving the drop ship in the dark, crackling and groaning as the hull cools from its catastrophic re-entry. [Mod Note: In case you missed the testdrive, this is your chance to play out your arrival or any other intro CR] Traversing the Forest ![]() Hopefully you took the time to set up your small ear piece. Once inserted into the ear, the device will prompt you for your name. Once spoken, the device in your ear will be given its own address and all someone has to do is tap the button on their ear piece, speak "private to" then their friend's name, and it will open a private channel to the comm device coded with that name. Open radio signals can be sent by simply tapping the button and speaking. Once you reach the city gates, you will find a mass of corpses piled against the closed gates. These corpses will stir when they catch the scent of the survivors or hear their approach. You may want to take care of the dormant infected before they fully regain awareness. Or, you know, trip the closest person to you and run like hell. Maybe they'll be too distracted chewing on your former friend to follow... Once inside the city, you'll meet its only surviving occupant. He's a bit unique and a bit... well... he's unique. ⨷ TK Baha's Warm Welcome ![]() ⨷[TALK] "Smells like livin' folk. Yer just lucky I got no munitions left." "Naw, ain't seen nothin' worth shootin' in a long time. Heehee! Ohhh-hoo boy, you lot've seen better days. Well, come on over here and git that gate shut before somethin' with an appetite thinks we're open for business." TK smiled and laughed again, beckoning the shipwrecked survivors to come closer. "Let's see. First things first, you lot gotta have somewhere to stay. Hotel's open an' prices 're cheaper than ever! Forgive the staff, they ain't too lively, though if you know what I mean. Heeheehee! You get it, right? 'cause they're all dead. Make yerselves at home. You're gonna be here a while." TK pulls out an old, worn, folded pamphlet and holds it out. There are plenty to go around. "This here's a tourist's guide ta everythin' ya need to know. Or, well, kinda some of it. Anyway, it's useful. Take it. The name's TK Baha and I been around these parts a while. Anything you need, you let me know, okay?" "You got a good set a' legs, right? See, I gotta ask you a favour. I ain't been keeping up with things. Gonna need you to find me a power cell for this here transceiver. Think I stashed the last one at the hotel reception desk. Or was it the minimart? The fuel station? Anyway, you get me that and I'll get this here piece of scrap workin' again." |
Network | Logs | OOC Taken Characters | Reserves | Applications | Activity Check Rules | Setting | Locations | FAQs | Deaths | Wanted | Hiatus | Drop Item Request | Plot Suggestions | Navigation |




no subject
... He'd sort of had that inkling? The whole, they're actually on Earth thing, like the end of Planet of the Apes. He's also pretty sure he saw a squirrel, back in the forest, but it had skittered off too quickly for him to be sure.
He licks his lips and spurs himself into action again. ]
We did have a lot of movies about the walking dead. [ Which isn't an answer to her obvious probing, he knows. ]
no subject
Why would anyone want to watch something about shambling corpses?
[ At least movie is a term that's managed to stick, so, hey, there's that. ]
no subject
[ He flashes her a quick smile and a shrug. ]
That, and I'm pretty sure there's a long-standing tradition, back home, where guys took chicks to scary movies so she'd be liable to cuddle up with him.
no subject
That's the stupidest thing I've heard today. [ And she has heard a lot of those in the past twelve hours, let me tell you. ] On both counts.
[ So yeah, here's Gamora, judging Earth movie and dating standards while clearing the re-deaded undead. ]
no subject
I'm just sayin', people likes scary movies. Like, a low level adrenaline rush without having to throw yourself off a cliff or incite fifteen bar brawls, you know?
no subject
So you're saying they watch scary movies instead of acting like you.
no subject
What? No.
[ actually, yes, but-- ]
In my defense, I haven't thrown myself off any cliffs today.
no subject
[ other days, maybe, but not today. ]
no subject
[ He moves to another body against the doors, dragging it away into the Super Dead pile. It's a bit of a struggle -- this dude is a little heftier than the others before it. ]
Let it never be said I don't work around your schedule.
no subject
How professional of you to not get yourself killed before the job is done.
[ She'll also step over to grab the heavier body he's dragging, lending him a hand this one time. It goes a lot faster that way, considering her own strength. When that one's out of Corpse Pile A and into Corpse Pile B, though, she'll nod towards the gates. ]
We may be able to get one of the doors open now.
no subject
[ no, that's "Jason."
But he nods at her suggestion, and with one quick glance at the piles to make sure none of these tricksy corpses are just playing at being dead, he moves to the door. He braces his hands against it, ready to shove it open. ]
Ready?
no subject
[ well, actually, Gamora has no freaking clue, middle names weren't important information that one time she was totally stalking him to Xandar. As she steps up to help open the door, she looks at him, with juuust a little bit of a frown.
A thinking frown.
Like... maybe he's serious? ]
It isn't, is it?
[ But, yes, she's ready to open this ghost town. ]
no subject
Open Sesame!
no subject
[ Ugh. Fine. Don't answer her question. He starts shoving, so she shoves along with, the gate door creaking open easily enough with both of them at it. Beyond? Well, behold, shitty city of shitty valley, ruins for all. ]
That didn't even make sense.
no subject
[ It's the only explanation he offers. After that, he takes one good look around at the city before them, then, as he's turning to shut the door, he says with more than a touch of irony, ]
So this place looks cozy.
.....my cat says hi.
[ It's always a Terran thing. Past the gate door, Gamora stops, leaving Peter to close the gate on his own. Looking around, she is so not impressed. ]
Cozy for vermin, maybe. I can't tell what half of these even used to be.