[Intro Log #01] Enjoy your new vacation home
| INTRO LOG #01 |
The Crash ![]() You're buckled into a sturdy seat bolted to the wall behind you. Around you, there are dozens of others like you, some awake and others still unconscious, but it seems most of the seats lining the walls are occupied. The lights are dim, likely auxiliary lighting, leaving you mostly in the dark. You smell smoke and hear the sizzling crackle of electrical systems popping and shorting out. Some of the seats were jarred off the wall, leaving the occupants either wounded or dead. Count yourself lucky all you have is a headache and various aches accounted to whiplash. You appear to be in a drop ship or an escape vessel of some form but the pilot is dead and the hull bears a massive gash where it buckled under the impact and sheered off. Through the door-sized opening, you can see vegetation. The air that wafts in is heavy with a humid heat, but it's obviously breathable. Once you make your way outside, you'll see greenery: Trees, grass, and shrubs tangled with vines that grow wildly and suffocate the trees they climb. In the distance, behind the ship, you can make out a sandy desert that seems to stretch on endlessly. Forward through the trees, however, you may see a crumbling wall, but more importantly, you'll see signs of civilisation. Buildings and other structures seem contained within those decrepit walls. Maybe the natives can fill you in on what's going on, because the last thing you remember isn't being in an escape shuttle. As a matter of fact, you don't remember much about your arrival or where you are. But it's going to be a bit of a hike, better get moving. Though you might want to grab the backpack of supplies under your seat before you go. With that, the power dies, leaving the drop ship in the dark, crackling and groaning as the hull cools from its catastrophic re-entry. [Mod Note: In case you missed the testdrive, this is your chance to play out your arrival or any other intro CR] Traversing the Forest ![]() Hopefully you took the time to set up your small ear piece. Once inserted into the ear, the device will prompt you for your name. Once spoken, the device in your ear will be given its own address and all someone has to do is tap the button on their ear piece, speak "private to" then their friend's name, and it will open a private channel to the comm device coded with that name. Open radio signals can be sent by simply tapping the button and speaking. Once you reach the city gates, you will find a mass of corpses piled against the closed gates. These corpses will stir when they catch the scent of the survivors or hear their approach. You may want to take care of the dormant infected before they fully regain awareness. Or, you know, trip the closest person to you and run like hell. Maybe they'll be too distracted chewing on your former friend to follow... Once inside the city, you'll meet its only surviving occupant. He's a bit unique and a bit... well... he's unique. ⨷ TK Baha's Warm Welcome ![]() ⨷[TALK] "Smells like livin' folk. Yer just lucky I got no munitions left." "Naw, ain't seen nothin' worth shootin' in a long time. Heehee! Ohhh-hoo boy, you lot've seen better days. Well, come on over here and git that gate shut before somethin' with an appetite thinks we're open for business." TK smiled and laughed again, beckoning the shipwrecked survivors to come closer. "Let's see. First things first, you lot gotta have somewhere to stay. Hotel's open an' prices 're cheaper than ever! Forgive the staff, they ain't too lively, though if you know what I mean. Heeheehee! You get it, right? 'cause they're all dead. Make yerselves at home. You're gonna be here a while." TK pulls out an old, worn, folded pamphlet and holds it out. There are plenty to go around. "This here's a tourist's guide ta everythin' ya need to know. Or, well, kinda some of it. Anyway, it's useful. Take it. The name's TK Baha and I been around these parts a while. Anything you need, you let me know, okay?" "You got a good set a' legs, right? See, I gotta ask you a favour. I ain't been keeping up with things. Gonna need you to find me a power cell for this here transceiver. Think I stashed the last one at the hotel reception desk. Or was it the minimart? The fuel station? Anyway, you get me that and I'll get this here piece of scrap workin' again." |
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no subject
"If the city up ahead is anything like this, there won't be anything there in usable condition. I'm going to see if I can find anything worthwhile while we're here."
That was when she gave Glenn a less tense smile and a nod, going over to take hold of his hand. She was so used to being a guide and a recruiter that taking others by the hand was second nature to her now.
"We won't go out of sight." She spoke at Glenn specifically even though her voice was loud enough for everyone to hear. She tipped her head back enough to give him a curious look over. He seemed like a nice man, someone she could trust because Daryl called him family.
no subject
"Thanks for having me along." He stated to her, wondering what she was making of him as she gazed at him. "I'm sure we'll find something; you'd be surprised at what people leave laying around while they're in a crisis." Then, he let his gaze linger on the state of things in their surroundings. "Though, depending upon how much time since someone has been here last? But, nah. Let's stay positive. We'll find something worthwhile."
no subject
"It doesn't look like anyone has been here in a very long time. A lifetime or longer. The best we can hope to find is a place to secure and hide our extra supplies until we can come back for them later."
She knew Daryl had mentioned the possibility of doing that and wanted to make it a possibility instead of just talk. She thought he'd appreciate it if she was able to make herself useful and do that. So she kept hold of Glenn's hand and guided him around the immediate area to look for a hiding spot.
no subject
"Well, you never know; if anyone figures out a way to open that hatch - there could be something under there." He gave a small shrug then, letting her lead the way. After a few minutes, he finally relented on what they could find versus what they could be doing. "I think you're right with the finding places to hide our supplies, though. We can get creative with that. Use what's here as markers and signs, too."
no subject
"I could crawl through the tall grass here and put the things we want to leave behind in the middle. I could make the area look undisturbed and no one would likely took over here since it isn't the house or the shed or anywhere important."
no subject
His attention went back to her, and he listened to her suggestion. "Well, Daryl was talking about burying it. We could use that area though, since you're right about it being somewhere most people wouldn't look. Still, if enough of the grass gets broken, people might get clued in to it. Maybe we should pick another place, one where it'll be easier to cover our tracks when we leave it?"