oasismods: (Default)
Oᴀsɪs Mᴏᴅs ([personal profile] oasismods) wrote in [community profile] oasislogs2016-03-07 08:22 am

[EVENT #01] AS ABOVE, SO BELOW


 EVENT #01

As above, so below...



Twas a dark and stormy night... no, really. Despite the cliche, it actually was a dark and stormy night. Do you think it's a coincidence that it's storming in the testdrive? Honestly? Nothing is a coincidence in Oasis. So, back to the introduction of the event...

The rain beats the ground in heavy sheets, leaving nothing untouched by its torrential downpour. Hey, if you don't seem to trust the clean water of the oasis just outside the walls of the city, I hope you have buckets out to catch this fresh rain. Then again, it doesn't look like it's aiming to stop anytime soon. The infected are waterlogged, but no where near sedate. The wildlife on the other hand seems to be keeping scarce for some reason. Flocks of birds seem agitated, but they stay clear of the city. Maybe you wonder just why that is...

While the rain provides a new atmosphere for the tropical 'island' out in the middle of a sea of sand, it also provides opportunity for something else entirely. Something as of yet unseen by most in the city, only heard of to those paying attention. The Winter Soldier and Lexa stirred a hornet's nest unbeknownst to them. Small parties of local inhabitants invade the forests only at desperate times to collect essential sustenance to maintain their desert camps. In their endeavours, they ran into a triggered Soldier and bit off more than they could chew. Lexa found the slaughter and sent those invaders a message, stringing their bodies up in the forest. A warning. One that they blatantly disregarded and took as a sign of brighter times. It told those locals that there was more alive in the lush forests than animals and infected. There was food again.

So, deep in the bowels of the city, tunnels were flooded with water. Those tunnels--catacombs--flushed out whatever filled them prior by the rain, were put back into use by those who found their way in before. They were barred off, strong enough that even superhuman strength couldn't budge the hatches without a cutting torch. Like the farmhouse, with its exit hatch, there are various other hatches outside the city for a quick escape or perhaps a safe entrance when running from infected. They had been found long ago...


The Bandits



Late at night, when the rain is pounding the loudest, one of the hatches will breach. Into the city a small party will fill the streets. They wear full-facial gas masks that almost seem to have grown into their skin. They carry an odd hatchet of some form with a spinning buzz saw blade and they're not looking to make friends. They'll shriek phrases like, "Fresh meat!" "You ate all the cookies!" "Free lunch!" "I'll live in your ribcage!" "I need your face!" "I'll eat your ankles!" "Gimme somethin' to pound!" "Another walking meat puppet!" "Diediediediediedie DIE!" "SQUISH!"

They'll charge anyone and everyone without regard for their own life, they'll slash and hack with their axe while throwing smaller bladed weapons with surprising accuracy. They cannot be reasoned with. They want to eat you and they can think of nothing else. It's possible a strain of the Ira Virus mutated in these beings, infecting them, but leaving certain higher functions in tact. Or, it's possible that they simply fell into madness and adopted the cannibalistic tendencies of the only living humans left, the Infected.

The Infected



The catacombs have been breached! There was a reason they were so tightly sealed off, and it surprisingly had nothing to do with the Psycho Bandits invading the city from the depths of its bowels. Deep in the underground tunnels of the city, the infected had found themselves trapped, starving, decaying. Hungry. They were dormant, conserving their remaining energy for a desperate hunt and the dinner bell just chimed. These infected will spill outward behind the Bandits, ravenous. They run, they screech, they will tear you apart and they don't care what gets in their way. These infected are rotting worse than the rest, flesh falling from bone, leaving muscles exposed. Though they're fast and vicious, they're easily killed due to their decomposing state.

[Mod Note: Infected and Bandits are not NPC controlled. Feel free to slaughter, maim, mangle, and mutilate however many you wish. Likewise, they can slaughter, maim, mangle, and mutilate your characters to your heart's content. Bandits do not transmit the Ira Virus unless they kill an infected then strike you with the same weapon. Yes, they will fight each other (infected and bandits).]


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hasitsthorns: (Cᴀᴜsᴇ sʜᴇ ɪs ᴛᴏᴍᴏʀʀᴏᴡ)

( night watch )

[personal profile] hasitsthorns 2016-03-11 01:09 pm (UTC)(link)
[ Spotting newcomers isn't exactly hard. Rose never thought she'd get accustomed to the same faces, but... here she is. Non-recognizable people were once more comforting yet now she isn't so certain. Funny how fast things have changed.

This girl seems nice, however, and definitely doesn't harbor any ill intent. Even Rose's animal instincts aren't sensing anything off just yet, so Beth gets a kind smile in return.
]

Nah, it's cool. I prefer to take the night shifts. I'm a bit of insomniac, so. It works out, y'know?

[ Mostly it ives her an excuse to not sleep and make it seem 'normal.' It's easier to hide the fact that she goes days sometimes without rest when she isn't ghosting around at night without a purpose. People pick up on that sort of thing. ]

You alright? [ the woman asks, nodding vaguely to the injuries on Beth's face. Rose of all people shouldn't be asking that but her axe-to-the-shoulder injury is carefully concealed beneath layers of bandage and her clothes. So long as she doesn't move too much it isn't noticeable and that's just the way she wants it. No one needs to worry about her right now. ]
peacekeep: (i'm still here)

[personal profile] peacekeep 2016-03-13 05:01 am (UTC)(link)
Me?

[Beth reaches up to touch at her cheek and nods, giving a shrug of her shoulders. She's not alright, but physically she'll be just fine. That's the important part, she thinks.]

I'll be okay. I'm just feeling tired, that's all.

[She says it with a tone that implies she's tired but too worked up over things here to let herself get any sleep. She's seen some things the past few years, but not knowing how it is she's come to be here has her worked up and after everything that's happened before her arriving here, she's not sure she wants to sleep and risk having nightmares.]

I'm hoping the watch right now helps me be able to sleep when it's time.
hasitsthorns: (Oғ ᴛʜᴇ ғᴇᴇʟɪɴɢs)

[personal profile] hasitsthorns 2016-03-23 12:47 pm (UTC)(link)
[ ... squint. Don't fib a fibber, Beth. However! Since Rose is also known to tell quite a few lies, she also doesn't call people out on theirs. If the other blond doesn't want to talk about, there's a reason for it. It's not her business to pry. ]

Yeah, I think most everyone is. [ It's been. A day. What a horrible time to arrive, Rose thinks. Beth really fell out of the frying pan and into the fire. ]

That's understandable. I just have insomnia so, y'know. Night shift works best for me. [ They're on the same wavelength with the nightmares, at least. Rose does most her sleeping in short bursts during the day just in case her sleeping terrors become overwhelming. Daryl had told her she needed a good reason to make a lot of noise at night. 'I had a bad dream,' she figures, isn't one. ]
peacekeep: (i'm still here)

[personal profile] peacekeep 2016-03-29 08:52 pm (UTC)(link)
[Beth nods in understanding, smiling a little. She knows what it's like to not be able to sleep for days, although she's certain every time it happens to her it's because of anxiety of what might happen next or a fear of nightmares. She thinks that everyone here can understand that sentiment.]

Have you been here for long?

[Back home, everyone's been suffering from the walkers for about the same amount of time. So far, she's met people here who have been here various lengths of time. Everyone seems to come from different places too, with versions of Earth without a zombie outbreak. It's fascinating to her to hear about the differences in everyone she meets here, and getting to talk helps her keep from thinking too much about everything.]
hasitsthorns: (Fᴏʀ ᴍʏ ʜᴇᴀʀᴛ ᴛᴏ ʟᴇᴀʀɴ ᴛᴏ ғᴏʀɢᴇᴛ)

[personal profile] hasitsthorns 2016-04-01 03:33 am (UTC)(link)
Me? Nah. A month or so, maybe...

[ It's kind of hard to gauge time, she realizes. The days change same as back home but she hasn't really kept track. It reminds her of home home; her mind doesn't stay there long though. It never does. ]

I never saw anything like this back home though, so. It's all kind of new to me, actually... [ She's thankful for the people like Daryl that had warned her when she first arrived about the dead reanimating. In her world, that was only the realm of fantasy. It's been a rough adjustment but nothing she can't handle. ]

How about you?
peacekeep: (whisper)

[personal profile] peacekeep 2016-04-07 10:35 pm (UTC)(link)
This is exactly what it's like back home.

[Her voice is flat, almost forcibly detached.]

Except it's harder there. There's other groups around, people who want everything for themselves. It's easier here.

[She shifts so she's sitting in a way that she can pull her knees in close to her chest, and wrap her arms around her legs. Life is hard back home, and it's probably saying something that it's easier on her here.]

The walkers are a little different here, I guess. They move real fast, so I don't have a way to take care of them like I did the ones back home. I've got to learn all over again.