oasismods: (Default)
Oᴀsɪs Mᴏᴅs ([personal profile] oasismods) wrote in [community profile] oasislogs2016-03-07 08:22 am

[EVENT #01] AS ABOVE, SO BELOW


 EVENT #01

As above, so below...



Twas a dark and stormy night... no, really. Despite the cliche, it actually was a dark and stormy night. Do you think it's a coincidence that it's storming in the testdrive? Honestly? Nothing is a coincidence in Oasis. So, back to the introduction of the event...

The rain beats the ground in heavy sheets, leaving nothing untouched by its torrential downpour. Hey, if you don't seem to trust the clean water of the oasis just outside the walls of the city, I hope you have buckets out to catch this fresh rain. Then again, it doesn't look like it's aiming to stop anytime soon. The infected are waterlogged, but no where near sedate. The wildlife on the other hand seems to be keeping scarce for some reason. Flocks of birds seem agitated, but they stay clear of the city. Maybe you wonder just why that is...

While the rain provides a new atmosphere for the tropical 'island' out in the middle of a sea of sand, it also provides opportunity for something else entirely. Something as of yet unseen by most in the city, only heard of to those paying attention. The Winter Soldier and Lexa stirred a hornet's nest unbeknownst to them. Small parties of local inhabitants invade the forests only at desperate times to collect essential sustenance to maintain their desert camps. In their endeavours, they ran into a triggered Soldier and bit off more than they could chew. Lexa found the slaughter and sent those invaders a message, stringing their bodies up in the forest. A warning. One that they blatantly disregarded and took as a sign of brighter times. It told those locals that there was more alive in the lush forests than animals and infected. There was food again.

So, deep in the bowels of the city, tunnels were flooded with water. Those tunnels--catacombs--flushed out whatever filled them prior by the rain, were put back into use by those who found their way in before. They were barred off, strong enough that even superhuman strength couldn't budge the hatches without a cutting torch. Like the farmhouse, with its exit hatch, there are various other hatches outside the city for a quick escape or perhaps a safe entrance when running from infected. They had been found long ago...


The Bandits



Late at night, when the rain is pounding the loudest, one of the hatches will breach. Into the city a small party will fill the streets. They wear full-facial gas masks that almost seem to have grown into their skin. They carry an odd hatchet of some form with a spinning buzz saw blade and they're not looking to make friends. They'll shriek phrases like, "Fresh meat!" "You ate all the cookies!" "Free lunch!" "I'll live in your ribcage!" "I need your face!" "I'll eat your ankles!" "Gimme somethin' to pound!" "Another walking meat puppet!" "Diediediediediedie DIE!" "SQUISH!"

They'll charge anyone and everyone without regard for their own life, they'll slash and hack with their axe while throwing smaller bladed weapons with surprising accuracy. They cannot be reasoned with. They want to eat you and they can think of nothing else. It's possible a strain of the Ira Virus mutated in these beings, infecting them, but leaving certain higher functions in tact. Or, it's possible that they simply fell into madness and adopted the cannibalistic tendencies of the only living humans left, the Infected.

The Infected



The catacombs have been breached! There was a reason they were so tightly sealed off, and it surprisingly had nothing to do with the Psycho Bandits invading the city from the depths of its bowels. Deep in the underground tunnels of the city, the infected had found themselves trapped, starving, decaying. Hungry. They were dormant, conserving their remaining energy for a desperate hunt and the dinner bell just chimed. These infected will spill outward behind the Bandits, ravenous. They run, they screech, they will tear you apart and they don't care what gets in their way. These infected are rotting worse than the rest, flesh falling from bone, leaving muscles exposed. Though they're fast and vicious, they're easily killed due to their decomposing state.

[Mod Note: Infected and Bandits are not NPC controlled. Feel free to slaughter, maim, mangle, and mutilate however many you wish. Likewise, they can slaughter, maim, mangle, and mutilate your characters to your heart's content. Bandits do not transmit the Ira Virus unless they kill an infected then strike you with the same weapon. Yes, they will fight each other (infected and bandits).]


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dirtyredneck: (Action Battle Pose (4) Waiting)

Invasion Day 1 - OTA

[personal profile] dirtyredneck 2016-03-09 11:06 pm (UTC)(link)
[After the initial press to get everyone evacuated to the warehouse - or as many as they could - Daryl set out not only to find stragglers, but to take down every psycho he came across. Because the number of them was vastly more than the number of him and whoever he'd end up finding, Daryl focused on getting them to fight the walkers and helping the walkers kill them in turn.

Walkers were a far easier threat to deal with than the bandits.

It was because of this that Daryl had acquired a good four of those strange axes as he made his way through the city. Mostly keeping to the streets that led from the warehouse to the gates, from the gates to the hotel, and back again. Any of the invaders and the walkers he found alone, he slaughtered without hesitation or mercy. Their lives were not more important than the lives of his people.]


1 - Getting your ass saved
[Daryl spotted a group of the invaders focusing their efforts on hacking their way through what looked like a hasty barricade of a small store front. They were pretty focused on it and the only reason to be as far as Daryl was concerned, was that there was someone inside there.

Their focus was sufficient for him to get the drop on the first of them. An ax buried deeply into the back of the man's head stopped his motion and drew the attention of the other two. Daryl pulled another of the axes out so he could hold one in each hand and do his best to fight them off and provide some cover for their would-be victim.]


Whoever's in there: Run!

2 - Regrouping Redux
[Much as Daryl would have liked, he couldn't stay out in the fray forever. He was tired, exhausted even, when he finally returned to the warehouse.

It'd taken some time before he'd been able to slip on through the gates and to the door without being seen by the psychos wandering past the building. They'd clearly noticed the fortifications on the street that Daryl had been putting up. Not nearly finished, of course. But enough to be suspicious. Between their curiousness and the walkers, Daryl had to wait for them to move on or be drawn away by noises the walkers were making further down.

Once he was inside and the door secured again behind him, he started his report to whomever was gathered in the downstairs lobby and awake to listen.]


There's a lot of them out there. Threat of walkers ain't really scaring them off. They know there's people here, that we're here. In the city. They're starting to look inside buildings now that some of us have been flushed out of the hotel and other parts. Anyone that knows how to fight, we need to take turns going out there and stopping them.

[He means killing them.]

Everyone else needs to do their best to batten down the hatches here and get to making weapons and mending wounds for those that come in. We can't light a fire, but we can still keep warm. Stay close to each other. Food's not going to be a real problem for another week or two. We got a lot of those goods that came down with the second drop ship stored away for emergencies like this. Ain't as good as fresh and with the weather, our garden's getting flooded. But it's there.

Should have time to clear those assholes out before we gotta worry. Just gotta be smart about it. Walkers were always a threat. Now any of you that ain't learned how to deal with them, you're gonna be learning. Fence duty'll be mandatory once we make sure the assholes are all gone.

[[ooc: Will match format!]]
Edited 2016-03-10 02:14 (UTC)